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本文实例为大家分享了Vue+penlayers实现多边形绘制展示代码,供大家参考,具体内容如下
<!-- * @Description: 绘制多边形 * @Author: Dragon * @Date: 2020-12-17 16:02:06 * @LastEditTime: 2020-12-18 17:20:33 * @LastEditors: Dragon --> <template> <div> <div class="query-wrap"> <el-button type="primary" @click="drawStart('Polygon')"> {{ isDraw "绘制区域" : "重新绘制" }} </el-button> </div> <div id="map"></div> </div> </template> <script> import "ol/ol.css"; import { Map, View } from "ol"; import { Image as ImageLayer, Vector as VectorLayer } from "ol/layer"; import { ImageStatic, Vector as VectorSource } from "ol/source"; import { getCenter } from "ol/extent"; import { Projection } from "ol/proj"; import Draw from "ol/interaction/Draw"; import { Style, Fill, Stroke } from "ol/style"; import { GeoJSON } from "ol/format"; import staticMap from "@/assets/map.png"; export default { data() { return { map: null, // 地图 imgx: 0, // 当前地图宽 imgy: 0, // 当前地图高 isDraw: true, // 是否绘制 draw: null, source: null, vector: null, styles: [ new Style({ stroke: new Stroke({ color: "rgba(255,0,0,0.6)", width: 2, }), fill: new Fill({ color: "rgba(255,0,0,0.3)", }), }), ], geojsonObject: { 'type': 'FeatureCollection', 'features': [ { 'type': 'Feature', 'geometry': { 'type': 'Polygon', 'coordinates': [ [ [97.16862961519749, 322.26517247174047], [117.3211820327625, 481.9353954724479], [1.056456546810466, 489.6863771715114], [13.458027265312012, 320.71497613192776], [97.16862961519749, 322.26517247174047] ] ], }, }, ], }, }; }, methods: { // 初始化地图 initMap() { let extent = [0, 0, this.imgx, this.imgy]; let projection = new Projection({ code: "xkcd-image", units: "pixels", extent: extent, }); let $this = this; this.map = new Map({ target: "map", layers: [ new ImageLayer({ // 展示地图层 source: new ImageStatic({ url: staticMap, projection: projection, imageExtent: extent, }), }), new VectorLayer({ source: new VectorSource({ features: new GeoJSON().readFeatures($this.geojsonObject), }), style: $this.styles, }), ], view: new View({ projection: projection, center: getCenter(extent), zoom: 2, maxZoom: 18, }), }); this.source = new VectorSource({ wrapX: false }) this.vector = new VectorLayer({ source: this.source, style: this.styles }) this.map.addLayer(this.vector) }, // 开始绘制多边形 drawStart(type) { let that = this; if(this.isDraw) { this.isDraw = false this.draw = new Draw({ source: this.source, type: type, }); this.map.addInteraction(this.draw); this.draw.on("drawend", function (evt) { that.drawingEnd(evt); }); } else { this.source.clear() this.map.removeInteraction(this.draw); this.isDraw = true } }, // 构建多边形结束 drawingEnd(evt) { let that = this const geo = evt.feature.getGeometry(); const t = geo.getType(); if (t === "Polygon") { // 获取坐标点 const points = geo.getCoordinates(); console.warn(points, "绘制结束,点坐标") this.map.removeInteraction(this.draw); // 移除绘制 } }, }, mounted() { let that = this; let img = new Image(); setTimeout(function() { img.src = staticMap; img.onload = function (res) { that.imgx = res.target.width; that.imgy = res.target.height; that.initMap(); }; }, 500) }, }; </script> <style> #map { width: 100%; height: calc(100vh - 50px); } </style>
效果图:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
标签:
vue,多边形
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暂无Vue+penlayers实现多边形绘制及展示的评论...
稳了!魔兽国服回归的3条重磅消息!官宣时间再确认!
昨天有一位朋友在大神群里分享,自己亚服账号被封号之后居然弹出了国服的封号信息对话框。
这里面让他访问的是一个国服的战网网址,com.cn和后面的zh都非常明白地表明这就是国服战网。
而他在复制这个网址并且进行登录之后,确实是网易的网址,也就是我们熟悉的停服之后国服发布的暴雪游戏产品运营到期开放退款的说明。这是一件比较奇怪的事情,因为以前都没有出现这样的情况,现在突然提示跳转到国服战网的网址,是不是说明了简体中文客户端已经开始进行更新了呢?